Notice: Due to issues with the processing of VAT on deliveries to the EU a limit has been put in place, restricting orders to a maximum of £135. We apologise for any inconvenience this causes.
> Forums
Reply
123
> Rules > Polemos Rules > Easier discussion of Polemos
TOPIC: Easier discussion of Polemos
PM Whirlwind
Standard User
Posts: 414
Easier discussion of Polemos
Whirlwind
27th Sep 2021 08:04:22

@Biker500,

Really sorry, I totally missed your question first time around!

In case it is still of interest, the answer is that the player moves all the units/formations which aren't going to end up in combat first (i.e. in the movement phase) and then moves the units which are going to end up in combat in the subsequent phase.


PM Whirlwind
Standard User
Posts: 414
Easier discussion of Polemos
Whirlwind
27th Sep 2021 08:11:46

I haven't seen a polemeos Napoleonic game played so I have no idea what a 2 hour game would need S far as figures go.. For 6mm figures  why is a unit size, base width. I've not seen a basic idea of the game.

There are loads of Polemos games up on my blog.

Here is a visual example of Polemos Marechal d'Empire put on by Neil Shuck from Meeples & Miniatures and Dave Luff a while back (from this blogpost):


123
 

LATEST FORUM POSTS

Macedonian Successor Phalangites by Rob Thorn
4th May 2024

Gettysburg reenacted (solo) by ironass
4th May 2024

Gettysburg reenacted (solo) by ironass
4th May 2024

Macedonian Successor Phalangites by David Kay
4th May 2024

To make Pete happy: Kliszow (GNW) by ChrisBBB
3rd May 2024

UPCOMING SHOWS

LATEST RELEASES

HCNOMAD - Hail Caesar Arab Nomad ArmyHCNOMAD
Hail Caesar Arab Nomad Army

GNF11 - Ottoman Turkish FlagsGNF11
Ottoman Turkish Flags

AMN04 - Martu/Amorite ArchersAMN04
Martu/Amorite Archers

AMN03 - Martu/Amorite JavelinmenAMN03
Martu/Amorite Javelinmen

AMN02 - Guti Arab Javelinmen, shieldAMN02
Guti Arab Javelinmen, shield