It's new release time from Baccus
Hi everyone, welcome to the weekly Baccus update and semi-coherent ramblings. Before getting to the really interesting bits, I’ll start off proceedings with this week’s magic number, which is #29861. Now, onwards with something new…
This week’s new releases are from our ever-expanding WW2 range, in the form of a trio of German AFVs. Firstly, we’ve got a StuG IIIF,

which is followed up by an equally nasty looking early version StuG IIIG.

The trinity is completed by some air defence cover in the form of a Flak Panzer Wirbelwind.

The next releases in this range will be the Afrika Korps infantry and support weapons, but you’ll have to wait a few more days for these chaps to become available.
Moving away from the twentieth century, I have a little update on the Italian Wars range, which is something that seems to be of great interest to a lot of you. The bad news is that because of the lengths that we are going to make this range as varied as possible, it’s taking us longer than usual to crank the codes out. The good news is that we are well on with the process and the Landsknechte will be the first out of the blocks in the next few weeks. To whet your appetite, here is a photo of a couple of command elements I’ve painted up to give you an idea of what to expect.

I’ve also added a short turntable video of these to the Baccus channel and you can see it here.
On the subject of new releases, I was chatting with one of my customers at the recent Colours show, and he commented that we didn’t seem to releasing much new stuff. I must admit that I was taken a little big aback by this, as one of the things that keeps me really busy is working on, you guessed it, new releases. I did chat further and thinking over the conversation, a couple of things struck me.
Firstly, although we have been bringing out a lot of stuff most of it seems to have passed him by, as it wasn’t of interest to him. We are putting a lot of effort into fleshing out and expanding our WW2 offerings, but as he didn’t wargame the period, they didn’t register as new releases from his point of view. Secondly, and on a similar note, our print releases such as Polemos rules and flag sheets didn’t really register.
The problem is that releasing new product is very demanding of resources, both in terms of cost and, especially, time. We can never satisfy everyone as there is always the range that you want and we don’t provide, and while ever we are doing stuff that you don’t want, it doesn’t really count.
I suppose the conclusion of this is a usual request for patience. We aren’t standing still, and everything we release that you don’t want is one step nearer to something that you do!


