TOPIC: Painting warbands or non uniformed troops efficiently ? |
Standard User Posts: 32 philemon 29th Oct 2023 10:03:11 Hi, Most of the time I paint units in uniforms, from romans to WWII going through napoleonic eras. - selecting a range of colour, preparing them all on wet palette and then fully painting 4 strips by 4 strips (being glued on a unique paint stick). I am currently not satisfied by any of them. It is extremly time consuming, costing at least 4 times more than uniformed miniatures. |
Standard User Posts: 29 Captain Brockman 2nd Nov 2023 07:08:04 my ''none' uniform troops take longer than uniformed ones ,but not by much ..., although I do not yet have many Dothrak yet ( soon to be rectified :-D I prime mid brown, then dry brush randomly with tones of brown, colours ranging from hull red to light tan , every now and again adding a very small touch of white or yellow ochre, works for me, but unlike yourself mine are shieldless I try to avoid drybrushing the same area of each figure so I do not end up with say all the figures having tan left arms for example... but this works for me,maybe not everyone elses style, just thought id share :-D
Valar Morghulis |
Painting warbands or non uniformed troops efficiently ? Whirlwind 2nd Nov 2023 07:45:45 I do it numerical patterns. So if I am doing a unit of 36 (9 strips) I will pick a colour for the tops, say red. I will paint one red top per strip, randomly picked between the figures on the base. If the colour is suitable for trousers, then I will do the same again. Same for shields. Then switch to next colour. Each unit will then have 4-8 main colours. These colours are selected in advance to work together. |
Painting warbands or non uniformed troops efficiently ? DuncanWB 3rd Nov 2023 11:21:26 I work similarly to Whirlwind in numerical patterns. I'll start with many more strips ready to paint than I would if I was doing uniformed types, but actually production overall isn't that much slower. I'll also choose a colour palette for each particular unit - usually one to three brighter colours, but mostly duller earthy tones doing double-shift. Excluding flesh and metallics 6-8 colours usually covers it. This gives an irregular feel but still an identifying colour-set for each unit. If I'm doing flamboyant irregulars (mostly asiatics), I put in a scattering of extra-bright colours and highlights to represent patterned cloths and silks - sometimes no more than one or two per unit. This might double the number of colours I use overall. Altera Restat |
Standard User Posts: 32 philemon 6th Nov 2023 09:42:31 Hi, Thanks for your answers.
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Standard User Posts: 19 Rittmeister_Krefeld 6th Nov 2023 11:00:14 Usually for warband type figures, I would group them for painting differently than I would group themfor basing. So you might have 4, 6 or 8 similarily painted figures or maybe in your case shields, grouped together for ease of painting, then paint their cloaks in different numerical fashion... say every 3rd one gets a green cloak, every 4th yellow pants etc etc until it's all covered, In you case I guess I would keep the most complex, the shields together in a group, so you can paint them, but them split them up when basing. that wa you break up the regular lines, not something the celts seem to be famous for anyway :) |
Standard User Posts: 32 philemon 12th Nov 2023 08:38:12 Hi Rittmeister, Thanks & Yes, that helps. I did not thought about it... |
Standard User Posts: 19 Rittmeister_Krefeld 12th Nov 2023 02:10:32 Hi Philemon |
Standard User Posts: 185 David Kay 15th Nov 2023 08:30:40 Despite knowing that even regulars in Ancient times weren't that uniformed, I've stuck to giving my Celts tribal or clan colours so that I can easily identify specific units or groups on the table. I tend to paint my civilians in similar colours for a batch but mixing tops and bottoms along a row before basing them in a more random fashion. |
Standard User Posts: 5 sgarnerteng 15th Nov 2023 09:31:54 For my medieval armies I pick several main colours and apply them to the majority of the figures, e.g. dark blue will appear on almost every strip, one tunic, one breeches, one cloak but none on the fourth figure. Then scarlet but make sure I dont have the same combinations on a stand. Then use a combination of neutral colours; various browns, unbleached cotton, grey, khaki to fill in the gaps, and it looks best if nearly all the figures have only one bright colour combined with one or more neutral shades. Any missing bits get random colours at the end for a bit of variety without it being too dominant. Shields, flags and silver blades/spear points are deliberately bright to draw attention while flesh is toned down so it doesn't stand out. I find this works especially well if you mass your figures into large units so individuals blend into the mob. For that reason I ignore details like belts, scabbards, shoes etc. |